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Informacje o czasopiśmie
Format
Czasopismo
eISSN
2183-3311
Pierwsze wydanie
15 Dec 2016
Częstotliwość wydawania
1 raz w roku
Języki
Angielski

Wyszukiwanie

Tom 15 (2021): Zeszyt 1 (April 2021)

Informacje o czasopiśmie
Format
Czasopismo
eISSN
2183-3311
Pierwsze wydanie
15 Dec 2016
Częstotliwość wydawania
1 raz w roku
Języki
Angielski

Wyszukiwanie

5 Artykułów
Otwarty dostęp

Misconceptions in the History of Mancala Games: Antiquity and Ubiquity

Data publikacji: 27 Apr 2021
Zakres stron: 1 - 12

Abstrakt

Abstract

Mancala games are commonly defined by the appearance of the boards and mode of moving the pieces. The similarities have led to the belief that most mancala games are historically related or that they may be identified by appearances alone. Their ubiquity in Africa and their occurrence as graffiti boards on ancient monuments has created speculation about their antiquity. To this date their ancient status cannot be confirmed by archaeological or historical evidence. Based on today’s understanding, mancala games are of distinct kinds with separate histories while their antiquity goes back hundreds of years but not yet thousands.

Mancala games have been instrumental in showing that so-called complex societies and the presence of board games are not necessarily related. By extension, state formation and the development of board games should not be connected based on the evidence of contemporary mancala gaming practices.

Otwarty dostęp

Debunking the Diffusion of Senet

Data publikacji: 27 Apr 2021
Zakres stron: 13 - 27

Abstrakt

Abstract

Senet—perhaps the most famous of all the games of antiquity—has captured the imagination of scholars and lay people alike. Recognized as a game played by the Egyptians since the beginnings of archaeological research, and one of the first ancient games to be recognized outside of Greek and Roman texts, it has been one of the most discussed games of antiquity both in academia and in popular media. Nevertheless, understanding of this game remains incomplete. New evidence and more nuanced interpretations of old evidence continues to expand on our knowledge of senet. This paper seeks to correct some of the misconceptions about the game, which often seek to trace the development of later board games to senet. Furthermore, it aspires to encourage scholars from all disciplines who study games to critically reevaluate common conceptions of games relevant to their regions and time periods.

Otwarty dostęp

The Crux of the Cruciform: Retracing the Early History of Chaupar and Pachisi

Data publikacji: 27 Apr 2021
Zakres stron: 29 - 77

Abstrakt

Otwarty dostęp

Some Misconceptions About Ancient Roman Games

Data publikacji: 27 Apr 2021
Zakres stron: 79 - 97

Abstrakt

Otwarty dostęp

A Game on the Edge: An Attempt to Unravel the Gordian Knot of tafl Games

Data publikacji: 27 Apr 2021
Zakres stron: 99 - 132

Abstrakt

5 Artykułów
Otwarty dostęp

Misconceptions in the History of Mancala Games: Antiquity and Ubiquity

Data publikacji: 27 Apr 2021
Zakres stron: 1 - 12

Abstrakt

Abstract

Mancala games are commonly defined by the appearance of the boards and mode of moving the pieces. The similarities have led to the belief that most mancala games are historically related or that they may be identified by appearances alone. Their ubiquity in Africa and their occurrence as graffiti boards on ancient monuments has created speculation about their antiquity. To this date their ancient status cannot be confirmed by archaeological or historical evidence. Based on today’s understanding, mancala games are of distinct kinds with separate histories while their antiquity goes back hundreds of years but not yet thousands.

Mancala games have been instrumental in showing that so-called complex societies and the presence of board games are not necessarily related. By extension, state formation and the development of board games should not be connected based on the evidence of contemporary mancala gaming practices.

Otwarty dostęp

Debunking the Diffusion of Senet

Data publikacji: 27 Apr 2021
Zakres stron: 13 - 27

Abstrakt

Abstract

Senet—perhaps the most famous of all the games of antiquity—has captured the imagination of scholars and lay people alike. Recognized as a game played by the Egyptians since the beginnings of archaeological research, and one of the first ancient games to be recognized outside of Greek and Roman texts, it has been one of the most discussed games of antiquity both in academia and in popular media. Nevertheless, understanding of this game remains incomplete. New evidence and more nuanced interpretations of old evidence continues to expand on our knowledge of senet. This paper seeks to correct some of the misconceptions about the game, which often seek to trace the development of later board games to senet. Furthermore, it aspires to encourage scholars from all disciplines who study games to critically reevaluate common conceptions of games relevant to their regions and time periods.

Otwarty dostęp

The Crux of the Cruciform: Retracing the Early History of Chaupar and Pachisi

Data publikacji: 27 Apr 2021
Zakres stron: 29 - 77

Abstrakt

Otwarty dostęp

Some Misconceptions About Ancient Roman Games

Data publikacji: 27 Apr 2021
Zakres stron: 79 - 97

Abstrakt

Otwarty dostęp

A Game on the Edge: An Attempt to Unravel the Gordian Knot of tafl Games

Data publikacji: 27 Apr 2021
Zakres stron: 99 - 132

Abstrakt

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