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Creativity. Theories – Research - Applications
Volume 9 (2022): Issue 1 (June 2022)
Open Access
Integrated Gamification Model in a Constructivist Learning Environment for the Promotion of Creative Skills
Xochitl Clemente Parra
Xochitl Clemente Parra
and
Fausto Abraham Jacques García
Fausto Abraham Jacques García
| Sep 02, 2022
Creativity. Theories – Research - Applications
Volume 9 (2022): Issue 1 (June 2022)
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Published Online:
Sep 02, 2022
Page range:
1 - 25
Received:
May 24, 2021
Accepted:
Jun 23, 2022
DOI:
https://doi.org/10.2478/ctra-2022-0001
Keywords
creativity
,
gamification
,
constructivist learning environment
,
elearning
,
teaching creativity
,
creative skills
© 2022 Xochitl Clemente Parra et al., published by Sciendo
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 3.0 License.