In recent years, the quality and safety of agricultural products has become an issue of increasing concern. Researchers have also tried to use various advanced management technologies to explore theories and methods to ensure the quality and safety of agricultural products. Many scholars have focussed on applying game theory to guarantee research on agricultural product quality and safety. The earliest related research originated from Mazé and other analysis of the relationship between agricultural product quality and safety and agricultural product governance structure based on the characteristics of European agricultural product supply chains and for the first time proposed the rational use of game theory to comprehensively improve the quality of agricultural products. The role and mechanism of the leadership of the food industry in the supply of food explain the quality guidance of the oligopoly game in the food industry; Vetter and others have used game theory to verify that food has a trust product that consumers cannot identify with quality and safety. There is a certain moral hazard problem in the process of vertical integration of the food supply chain; Weaver et al. and Hudson conducted a detailed theoretical and empirical analysis of the contract cooperation game in the food supply chain.
One of the most prominent contributions in China has studied the strategic choices among actors in the food supply chain under one game, repeated games and dynamic games with incomplete information. Research shows that in one-off market transactions that are common in the market, food supply chain actors will choose uncooperative opportunistic behaviours for the motivation of maximising their own interests. However, in the indefinite repeated game, the actors in the food chain will reach a cooperative equilibrium, thereby achieving the quality and safety of food supply. In addition, the literature addresses the abuse of food quality and safety labels (such as pollution free, green, organic food labels, etc.), uses food producers and consumers as game players, establishes game models and analyses the three Bayesian equilibriums. Under these conditions, the government's strategy to control food quality and safety under asymmetric conditions was derived. The literature aims at a series of problems such as sales difficulties, malicious competition among enterprises and difficulties in developing international markets in China's agricultural product processing enterprises. Using three classic game theory models, a reasonable explanation of the current economic behaviours of agricultural product processing enterprises in China is proposed, and corresponding responses are proposed. Policy recommendations to ensure the quality and safety of agricultural products are proposed. The research shows that there is a game relationship between the government authorities and food companies in the protection and supervision of food quality and safety. By analysing its static game model and dynamic game model, it is believed that to ensure food quality and safety, the government and its supervisors departments, food companies, etc. must retain a game relationship among themselves.
The replication dynamic equation proposed by Taylor and Jonker [1] is the most widely used dynamic equation of selection mechanisms in evolutionary game theory. One of the main problems in studying complex non-linear dynamical systems and chaos is the judgement of chaos. At present, one of the statistical eigenvalues showing significant significance in characterising chaotic motion is the Lyapunov exponent [2], which is a measure of the average convergence or average divergence of similar orbits in phase space. The more mature algorithms for calculating the Lyapunov exponent include the Jacobian method, the p-norm method and the small data volume method proposed by Rosenstein and Kantz [3]. Compared with other methods, the small data volume algorithm is more robust to phase space embedding dimensions, delay time and observation noise. While calculating the Lyapunov exponent, it can also obtain the important feature quantities of other chaotic systems such as the correlation dimension. From the theoretical value of research, the combination of dynamic system games and chaos theory is a cutting-edge subject in interdisciplinary research. This research not only promotes and develops the basic theories of dynamics and chaos but also broadens the generalisation. The stone-scissor-cloth game is considered as a dynamic system, and the chaotic theory is used to study whether the dynamic system evolves over time and chaos will occur over time. The dynamics is improved by applying a small amount of the data method. The system's Lyapunov exponent is calculated to conclude that, under replication dynamics, chaotic behaviour occurs when the parameter ‘a’ is <0 in the generalised stone-scissor-cloth game system [4].
However, the above relevant summary documents rely on classic game theory for research and analysis. Nash equilibrium is the most important concept in classic game theory. The premise of achieving Nash equilibrium is the ‘complete rationality’ assumption, which requires game participants to have ‘infinite regression reasoning’. In fact, in real economic life, we cannot assume that participants can always calmly make completely rational decisions, but we must consider that the decisions of game participants may be disturbed by many temporary irrational factors. Temporary interference may undermine other participants’ rational expectations of the participants, suggesting that the equilibrium may not be achieved. Then, in this case, the ‘evolutionary game theory’ based on the adaptability of strategy in generational changes seems particularly important. In repeated games, individuals with only limited information continuously and marginally respond to them based on their vested interests. The strategy is adjusted to pursue the improvement of their own interests and finally reaches a dynamic equilibrium. In this state of equilibrium, any individual is no longer willing to unilaterally change its strategy. The strategy in this state of equilibrium is called an evolutionary stable strategy and so said such a game process is an evolutionary game. This article is an attempt to use evolutionary game theory to analyse the strategic space and evolution trend of agricultural product supply chains in detail so as to derive the evolutionary phase diagram of the agricultural product supply chain market and the evolutionary stability characteristics at each equilibrium point in order to reveal the evolution of agricultural product supply chains. A process to provide a more objective scientific basis for the effective formulation of relevant policies to ensure the quality and safety of agricultural products is proposed.
The improved maximum Lyapunov exponent algorithm is as follows: Based on the small data volume method [5] commonly used to calculate the maximum Lyapunov exponent, the auto-correlation method and GP method are applied to the small data volume method, and the minimum Lyapunov exponent is calculated. The improved algorithm of data volume method [6, 7] and its calculation steps are as follows:
fast Fourier transform of time series using the autocorrelation method and G-P method, respectively, to obtain delay time reconstruct the phase space based on the time delay find the best neighbouring point For each point Make a curve
First determine the utility function of the impact of agricultural products on consumers. There are various effects of agricultural products on consumers, such as satiety, taste enjoyment, nutrition, health care, etc. The product dual value theory proposed in this section considers that agricultural products have dual value, and consumers can obtain basic information from agricultural product consumption. For value functions, such as satiety, taste enjoyment, etc., and transcend value functions, such as quality and safety, the utility of the binary value is binary utility. When the demand is determined, the dual utility
Due to the characteristics of trusted products in agricultural products, consumers cannot modify the probability of quality and safety characteristics of agricultural products after consumption, but the probability of safe and non-safe agricultural products can be obtained through some channels before consumption, such as through a third party (such as the government), investigation and announcement, as well as advertising, news, etc.
Suppose that several consumers of agricultural products choose x with safety labels (such as pollution-free agricultural product labels) and those who choose general agricultural products without safety labels account for 1 −
Among them,
Then, the utility obtained by a consumer who purchases a unit of the same type of agricultural product with a safety label is represented by
Assume that
After determining the utility function of the impact of agricultural products on consumers, the next step is to analyse the possible benefits caused by different strategic choices between the supplier and the consumer. Due to the characteristics of agricultural product trust products, even with government supervision, it is impossible to constantly monitor agricultural product enterprises due to input-output considerations. Only regular inspections can be used to punish, and the inspection results can be made public. It is assumed that if this punishment is insignificant (the enterprise can even avoid punishment by some means), then the government's adjustment of the agricultural product market will be more reflected in the regular survey of consumers’ authoritative survey data. This model does not consider the risk cost of agricultural products produced by the government's punishment for counterfeiting and establishes a general evolutionary game model. In the subsequent analysis of the model, it further considers and analyses the impact of government supervision on the evolutionary game model. According to the above description, the benefits of various scenarios of supply and consumer choices are summarised in Table 1.
Possible benefits of different strategic choices between suppliers and consumers
Agricultural Product Supplier (A) | Provide authentic safe agricultural products with probability |
−C1, 0 | PH −C1, |
|
With probability 1 − |
Label safe agricultural products with probability |
−C2, 0 | PH −C2, |
|
Provide general Agricultural products (A2) | Selling at Safe Farm Prices (A21) | PL-C2, |
−C2, 0 |
The following is a stability analysis of the equilibrium point obtained from the above analysis, and then, the evolution phase diagram of the agricultural product market is drawn.
Consider the equilibrium point (0,0), det Consider the balance (0,1), det
Evolutionary phase diagram 1
When the rate of general agricultural products’ excessive labelling turning into ‘safe agricultural products’ is too high, the interests of true safe agricultural product manufacturers is also high. After being violated, they turned to produce general agricultural products and faked them as safe agricultural products. Eventually, all agricultural product manufacturers produced general agricultural products and labelled them ‘safe agricultural products’. For consumers, although
When
Evolutionary phase diagram 2
When
Evolutionary phase diagram 3
When
When
First, when
Evolutionary phase diagram 4
Let us consider a well-known two-player game in evolutionary game theory under replication dynamics [9]: the generalised stone-scissor-cloth game, whose payment is represented by the matrix
When the parameter is set
When the initial value of When When
Orbital solution when parameter
Parameter
Orbital diagram of parameter = 0 and evolution time of 6000-unit time points
Orbital diagram of parameter
From (2) to (3), when the parameter
By establishing a game model for the evolution of agricultural product quality and safety, the evolution trend of the agricultural product market, the evolutionary stability characteristics at each equilibrium point and the evolution phase diagram of the agricultural product market have been scientifically described. The following conclusions are drawn:
In this model, there is no comparability between the consumer's utility payment and the agricultural product supplier's benefit payment, but it does not affect the conclusion of the conclusion; the size between
The evolution stability of the agricultural product market depends on the size or range of Because consumers are in a weak position of information, in the first and second cases, that is, when In addition, consider another situation: the government punishes counterfeit and inferior agricultural products, if the penalty function is D, and the return function is shown in Table 2 below.
Possible benefits of different strategic choices between suppliers and consumers
Agricultural Product Supplier (A) | Provide authentic safe agricultural products with probability |
−C1, 0 | PH −C1, |
|
With probability 1 − |
−C2, 0 | PH −C2, |
PH −C2 −D, |
|
Provide general Agricultural products (A2) | PL-C2, |
−C2, 0 | −C2, 0 |
The government's punishment function only affects Δ4. To change the evolutionary stability of the agricultural product market through the government's punishment for counterfeiting, only the value of Δ4 needs to be changed. In the case of agricultural product market Δ4 > 0 without government constraints, Δ4 may be less than zero with government constraints. Combining the previous analysis, it can be deduced that when Δ4 < 0 is
Consider the generalised stone-scissor-cloth game in evolutionary game theory as a dynamic system and apply chaos theory to study whether the long-term evolution of the dynamic system will cause chaos over time. Improve the small data through application. The quantitative method is used to calculate the Lyapunov exponent of the dynamic system. It is concluded that under the replication dynamics, chaos occurs in the generalised stone-scissor-cloth game system when the parameter ‘a’ is <0.