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Applied Mathematics and Nonlinear Sciences
Volume 9 (2024): Issue 1 (January 2024)
Open Access
Action capture method of animated characters based on virtual reality technology
Jinling Dai
Jinling Dai
College of Communication and Media, Guangzhou Huashang College
Guangzhou, China
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Dai, Jinling
and
Feng Xue
Feng Xue
School of Media Arts and Communication, NanJing Uniersity of the Arts
Nanjing, China
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Xue, Feng
Oct 04, 2024
Applied Mathematics and Nonlinear Sciences
Volume 9 (2024): Issue 1 (January 2024)
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Published Online:
Oct 04, 2024
Received:
May 20, 2024
Accepted:
Sep 06, 2024
DOI:
https://doi.org/10.2478/amns-2024-2714
Keywords
Virtual reality
,
Pose solving
,
Pose resolution
,
Graph convolutional neural network
,
Joint point confidence
,
Motion capture
,
Movie and television animation
© 2024 Jinling Dai et al., published by Sciendo
This work is licensed under the Creative Commons Attribution 4.0 International License.