Handling Realistic Noise in Multi-Agent Systems with Self-Supervised Learning and Curiosity
Data publikacji: 23 lut 2022
Zakres stron: 135 - 148
Otrzymano: 27 wrz 2021
Przyjęty: 18 gru 2021
DOI: https://doi.org/10.2478/jaiscr-2022-0009
Słowa kluczowe
© 2022 Márton Szemenyei et al., published by Sciendo
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
1Most reinforcement learning benchmarks – especially in multi-agent tasks – do not go beyond observations with simple noise; nonetheless, real scenarios induce more elaborate vision pipeline failures: false sightings, misclassifications or occlusion. In this work, we propose a lightweight, 2D environment for robot soccer and autonomous driving that can emulate the above discrepancies. Besides establishing a benchmark for accessible multi-agent reinforcement learning research, our work addresses the challenges the simulator imposes. For handling realistic noise, we use self-supervised learning to enhance scene reconstruction and extend curiosity-driven learning to model longer horizons. Our extensive experiments show that the proposed methods achieve state-of-the-art performance, compared against actor-critic methods, ICM, and PPO.