Otwarty dostęp

Deep neural networks for multimodal perception and human-computer interaction technology in art design

   | 21 paź 2023

Zacytuj

Tang, X., Dai, Y., Sun, P., & Meng, S. (2017). Interaction-based feature selection using factorial design. Neurocomputing, 281(MAR.15), 47-54. Search in Google Scholar

Huang, W., Lin, H., & Zhang, N. (2021). Retraction note: cross basin water diversion project based on vr visual system and urban public art design. Arabian Journal of Geosciences(23). Search in Google Scholar

Jiang, S., Hu, J., Wood, K. L., & Luo, J. (2021). Data-driven design-by-analogy: state of the art and future directions. Journal of Mechanical Design, 1-55. Search in Google Scholar

Xiong, S., & Liu, M. (2019). Research on integration of environmental art design and digital media. Basic & clinical pharmacology & toxicology.(S1), 125. Search in Google Scholar

Xu, D. (2019). Discussion based on modern art design and ethnic cultural symbols. Basic & clinical pharmacology & toxicology.(S9), 125. Search in Google Scholar

Fan, X., & Zhong, X. (2022). Artificial intelligence-based creative thinking skill analysis model using human-computer interaction in art design teaching. Computers and Electrical Engineering(100-), 100. Search in Google Scholar

Balint, T. S., & Pangaro, P. (2017). Design space for space design: dialogs through boundary objects at the intersections of art, design, science, and engineering. Acta Astronautica, 134(MAY), 41-53. Search in Google Scholar

Wu, P. (2019). Analysis of the model and mapping art design and manufacturing process in online games. Basic & clinical pharmacology & toxicology.(S3), 124. Search in Google Scholar

He, Y. (2020). Analysis of the application of the modern graphic design and the traditional art design elements under the background of the multivariant integration. Basic & clinical pharmacology & toxicology.(S1), 127. Search in Google Scholar

Liu, X., & Pan, H. (2022). The path of film and television animation creation using virtual reality technology under the artificial intelligence. Scientific Programming, 2022, 1-8. Search in Google Scholar

Fu, Q., Fu, J., Zhang, S., Li, X., & Guo, S. (2021). Design of intelligent human-computer interaction system for hard of hearing and non-disabled people. IEEE Sensors Journal, PP(99), 1-1. Search in Google Scholar

Shen, D., Guo, H., Yu, L., Ying, J., Shen, J., & Ying, S., et al. (2022). Sound design of guqin culture: interactive art promotes the sustainable development of traditional culture. Sustainability, 14. Search in Google Scholar

Deng, J., & Chen, X. (2021). Research on artificial intelligence interaction in computer-aided arts and crafts. Mobile Information Systems, 2021, 1-14. Search in Google Scholar

Cao, Y., Han, Z., Kong, R., Zhang, C., & Xie, Q. (2021). Technical composition and creation of interactive installation art works under the background of artificial intelligence. Mathematical Problems in Engineering, 2021. Search in Google Scholar

Lee, H. K. (2019). Maximizing the five senses with art and design: sensorial-experiential exhibitions in trend. Asia Life Sciences(3), 1157-1165. Search in Google Scholar

Feng, C. (2020). An intelligent virtual reality technology in the teaching of art creation and design in colleges and universities1. Journal of Intelligent and Fuzzy Systems, 40(2), 1-12. Search in Google Scholar

Yangxiaoxiao, Z. (2020). Image modal analysis in art design and image recognition using ai techniques. Journal of Intelligent and Fuzzy Systems(3), 1-11. Search in Google Scholar

eISSN:
2444-8656
Język:
Angielski
Częstotliwość wydawania:
Volume Open
Dziedziny czasopisma:
Life Sciences, other, Mathematics, Applied Mathematics, General Mathematics, Physics