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Navigating Tourism Innovations in the Post-COVID-19 Era: A Case Study of Lithuania

,  oraz   
21 cze 2024

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Fig. 1.

Re-tourism concept. Source: Liutikas (2023).
Re-tourism concept. Source: Liutikas (2023).

Virtual (digital) products and services indicated as the most relevant for tourists_

Expressed opinion Number of mentions in answers (units) Proportion of answers (%)
Digital routes, virtual tours, virtual guides 15 30.0
User-friendly websites (easy to find tourism information) 11 22.0
Video review films and photos that promote and attract tourists 8 16.0
Mobile applications (APPS) 6 12.0
Others (individual and region-specific products and services) 6 12.0
Answers were not provided 6 12.0
Digital/interactive maps 5 10.0
Electronic services (shops, payments, reservations, etc.) 4 8.0
Games (virtual/digital) for computer, phone 4 8.0
Interactive boards, apps, links 3 6.0
Possibility of planning trip/route 2 4.0
Virtual reality (3D glasses) 2 4.0
No opinion 2 4.0

Application of technological and non-technological innovations (since 16 March 2020, the beginning of the pandemic), calculated from positive answers (total of 40)_

Expressed opinion Number of mentions in answers (units) Proportion of answers (%)
Application of technological or non-technological innovations 40 80.0
Technological or non-technological innovations were not applied 9 18.0
Answers were not provided 1 2.0
Total 50 100.0
Technological or non-technological innovations mentioned (counted from positive answers, n = 40)
Developed and improved website 11 27.5
Digitalised information and routes, creation of virtual and interactive tours 9 22.5
New or improved mobile applications (APPS) 9 22.5
Information terminals, interactive boards 6 15.0
Non-technological innovations 5 12.5
Transfer to virtual trainings, conferences, video broadcasts, communication with visitors (e.g., via Zoom, Teams) 5 12.5
New and/or improved online store 4 10.0
Contactless payment for goods and services, vending machines, scanners (e.g., scanning tickets using QR codes) 3 7.5
Others (individual and region-specific innovations) 3 7.5
Audio guides 2 5.0
Presence on social networks (e.g., Facebook, TikTok) 2 5.0
New and/or improved online movies and games 2 5.0
Interactive and 3D games (e.g., virtual reality with 3D glasses, interactive game walls) 2 5.0

Technological/non-technological innovations planned to be applied in the future, calculated from positive answers (total of 32)_

Expressed opinion Number of mentions in answers (units) Proportion of answers (%)
Technological/non-technological innovations planned to be applied in future (3 TICs did not specify which ones) 32 64.0
No plans to apply technological/non-technological innovations in future 3 6.0
No opinion 12 24.0
Answers were not provided 3 6.0
Total 50 100.0
Future technological or non-technological innovations mentioned (counted from positive answers, n=32)
Information terminals, interactive boards/objects 10 31.3
Digitised routes, virtual tours 8 25.0
Others (individual and region-specific products and services) 8 25.0
Virtual reality equipment (3D glasses) 4 12.5
Non-technological innovations 4 12.5
Mobile applications (APPS) 3 9.4
New and/or improved website 3 9.4
Audio guides 3 9.4
New and/or improved online movies and games 3 9.4

New tourism products developed and offered to tourists (attractions, itineraries, services) (since 16 March 2020, the beginning of the pandemic)_

New tourism products and services
Most popular (more than 10 percent mentions in TICs’ answers) Others (less than 10 per cent mentions in TICs’ answers)

– new routes (e.g., solo hikes)

– renovated touristic objects, new objects

– new tours

– new brochures (printed and/or electronic versions)

– installed or updated information boards (e.g., installed QR code reader)

– new or renewed educational programmes and tools

– orientation games, active entertainment (sports entertainment, climbing park)

– virtual tours

– updated website

– new pedestrian and bicycle paths

– remote guide systems, audio guides

– mobile applications (APPS)

– interactive information boards

– virtual reality (3D glasses)

– digitalised maps (interactive)

– video material to attract tourists

– communication, publicity on Internet/social networks

Język:
Angielski
Częstotliwość wydawania:
4 razy w roku
Dziedziny czasopisma:
Nauki o Ziemi, Geografia