Acerca de este artículo
Publicado en línea: 06 jun 2019
Páginas: 137 - 150
Recibido: 18 jul 2018
Aceptado: 14 ene 2019
DOI: https://doi.org/10.2478/fcds-2019-0008
Palabras clave
© 2019 Joseph Gogodze, published by Sciendo
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.
In this note, we propose a game-theoretic approach for benchmarking computational problems and their solvers. The approach takes an assessment matrix as a payoff matrix for some zero-sum matrix game in which the first player chooses a problem and the second player chooses a solver. The solution in mixed strategies of this game is used to construct a notionally objective ranking of the problems and solvers under consideration. The proposed approach is illustrated in terms of an example to demonstrate its viability and its suitability for applications.