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Searching, Learning, Gaming - Engaging students with Europeana’s digital archives


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Mass digitisation of the collections held by cultural institutions -galleries, libraries, museums, archives, have made available a huge amount of historical, cultural, informational resources in digital format, which are more and more used in educational activities. This paper describes some innovative non- formal educational activities developed around the Europeana1914-1918 archive between 2014-2018, where searching in big digital archives, gaming and improving the digital skills were key aspects.

eISSN:
2067-354X
Sprache:
Englisch
Zeitrahmen der Veröffentlichung:
2 Hefte pro Jahr
Fachgebiete der Zeitschrift:
Informatik, andere, Wirtschaftswissenschaften, Mathematik und Statistik für Ökonomen, Mathematik, Technik, Elektrotechnik, Grundlagen der Elektrotechnik, Allgemeines