This work is licensed under the Creative Commons Attribution 4.0 International License.
Banerski, G., Abramczuk, K., & Biele, C. (2020). 3d or not 3d? evaluation of the effectiveness of 3d-enhanced warning messages for communication in crisis situations. Safety Science, 132, 104961.Search in Google Scholar
Yang, Y., Jucheng, Y., Xiaofei, Z., Jiangang, H., & Xiangbo, Z. (2017). Research of simulation in character animation based on physics engine. International Journal of Digital Multimedia Broadcasting, 2017, 1-7.Search in Google Scholar
Suarez, J., Belhadj, F., & Boyer, V. (2017). Real-time 3d rendering with hatching. The Visual Computer, 33(10), 1319-1334.Search in Google Scholar
Xie, C., Zhang, Z., Wang, C., & Liu, Z. (2018). Object tracking method based on 3d cartoon animation in broadcast soccer videos. International Journal of Performability Engineering(8), 14.Search in Google Scholar
Zhang, X., Zhou, Z., Han, Y., Meng, H., Yang, M., & Rajasegarar, S. (2023). Deep learning-based real-time 3d human pose estimation. Engineering Applications of Artificial Intelligence, 119, 105813-.Search in Google Scholar
Tsai, C. H. (2021). Inclusion of third-person perspective in cave-like immersive 3d virtual reality role-playing games for social reciprocity training of children with an autism spectrum disorder. Universal access in the information society, 20(2).Search in Google Scholar
Chen, S., & Jiu, Z. (2020). A method of stereoscopic display for dynamic 3d graphics on android platform. Journal of web engineering(5/6), 19.Search in Google Scholar
Qin, Z., & Tao, Z. (2018). Construction of soa based vr technology in animation teaching. International Journal of Emerging Technologies in Learning (iJET), 13(5), 153.Search in Google Scholar
Marek Dvoroňák, Skora, D., Curtis, C., Curless, B., Sorkine-Hornung, O., & Salesin, D. (2020). Monster mash: a single-view approach to casual 3d modeling and animation. ACM Transactions on Graphics(6).Search in Google Scholar
Li, L., Qiao, X., Lu, Q., Ren, P., & Lin, R. (2020). Rendering optimization for mobile web 3d based on animation data separation and on-demand loading. IEEE Access, PP(99), 1-1.Search in Google Scholar
Shan, F., & Wang, Y. (2022). Animation design based on 3d visual communication technology. Scientific Programming, 2022, 1-11.Search in Google Scholar
Abdrashitov, R., Jacobson, A., & Singh, K. (2019). A system for efficient 3d printed stop-motion face animation. ACM Transactions on Graphics, 39(1), 1-11.Search in Google Scholar
Jing, Y., & Song, Y. (2020). Application of 3d reality technology combined with cad in animation modeling design. Computer-Aided Design and Applications, 18(S3), 164-175.Search in Google Scholar
Hong, F., Zhang, M., Pan, L., Cai, Z., Yang, L., & Liu, Z. (2022). Avatarclip. ACM Transactions on Graphics (TOG), 41, 1 - 19.Search in Google Scholar
Wang, Q., & Ji, X. (2017). Research on the 3d animation design and model simulation optimization based on multimedia technology. Boletin Tecnico/Technical Bulletin, 55(6), 541-547.Search in Google Scholar
Bao, W. (2021). The application of intelligent algorithms in the animation design of 3d graphics engines. International Journal of Gaming and Computer-Mediated Simulations, 13(2), 26-37.Search in Google Scholar
Engineering, S. I., Tianjin University of Science and Technology, Tianjin, China, Technology, C. I., & University, B. J., et al. (2017). Research of simulation in character animation based on physics engine. International Journal of Digital Multimedia Broadcasting.Search in Google Scholar
Sun, J., Lu, D., Liu, L., & Ma, H. (2017). A visual disparity adjustment method for stereoscopic 3d animation production. Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics, 29(7), 1245-1255.Search in Google Scholar
Wang, Q. (2017). Design of 3d animation special effects in animation 3d modeling teaching based on qfd theory. International Journal of Emerging Technologies in Learning, 12(7), 90.Search in Google Scholar
Xu, L. (2021). Face reconstruction based on multiscale feature fusion and 3d animation design. Mobile information systems.Search in Google Scholar
Torre, F. D. L., & Simon, T. (2021). Real-time 3d neural facial animation from binocular video. ACM Transactions on Graphics (TOG).Search in Google Scholar