Immersive Learning Support System based on Kinect Sensor for Children to Learn About Paleontological Environments
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Jun 01, 2015
About this article
Published Online: Jun 01, 2015
Page range: 1050 - 1062
Received: Feb 01, 2015
Accepted: Mar 15, 2015
DOI: https://doi.org/10.21307/ijssis-2017-795
Keywords
© 2015 T. Nakayama et al., published by Sciendo
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
This paper proposes a simulation-based environmental learning support system, based on Kinect sensors, which is currently under development. Our system animates paleontological animals and their habitats on a display in synchronization with learners’ actions, immersing learners in a real- life paleontological environment. We evaluated the system by recording real-time measurements of learners’ movements, and controlled the animation based on sensor output. Participants were subsequently interviewed to assess their sense of immersion. The system was found to provide a nearreal experience of a defunct environment and the results confirmed that learners felt a sense of immersion and experienced an enhanced interest.