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International Journal of Advanced Network, Monitoring and Controls
Volume 3 (2018): Issue 2 (January 2018)
Open Access
Research on Bounding Volume Boxes Collision Detection Algorithm in Virtual Reality Technology
Wan Chao
Wan Chao
School of Computer Science and Engineering Xi’an Technological University
Xi’an of Shaanxi Province, China
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Chao, Wan
,
Liu Pingping
Liu Pingping
School of Computer Science and Engineering Xi’an Technological University
Xi’an of Shaanxi Province, China
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Pingping, Liu
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Hong Bo
Hong Bo
School of Computer Science and Engineering Xi’an Technological University
Xi’an of Shaanxi Province, China
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Bo, Hong
May 07, 2018
International Journal of Advanced Network, Monitoring and Controls
Volume 3 (2018): Issue 2 (January 2018)
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Published Online:
May 07, 2018
Page range:
84 - 88
DOI:
https://doi.org/10.21307/ijanmc-2018-041
Keywords
VR Technology
,
Bounding Volume Boxes
,
Collision Detection
,
Unity3d
© 2018 Wan Chao et al., published by Sciendo
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.