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The branch-and-bound method and genetic algorithm in avoidance of ships collisions in fuzzy environment

  
31 ott 2012
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Marine navigation consists in continuous observation of the situation at sea, determinationthe anti-collision manoeuvre. So it necessary to determine ship safe trajectory as a sequenceof ship course changing manoeuvres. Each manoeuvre is undertaken on the basis ofinformation obtained from the anti-collision system ARPA. This paper describes a methodof safe ship control in the collision situation in a fuzzy environment based on a branchand bound method and a genetic algorithm. The optimal safe ship trajectory in a collisionsituation is presented as multistage decision-making process