INFORMAZIONI SU QUESTO ARTICOLO
Pubblicato online: 20 gen 2017
Pagine: 60 - 68
DOI: https://doi.org/10.1515/rem-2016-0019
Parole chiave
© 2017
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.
The purpose of this article is to highlight the state of the art of virtual reality, augmented reality, mixed reality technologies and their applications in formal education. We also present a selected list of case studies that prove the utility of these technologies in the context of formal education. Furthermore, as byproduct, the mentioned case studies show also that, although the industry is able to develop very advanced virtual environment technologies, their pedagogical implications are strongly related to a well-designed theoretical framework.