- Détails du magazine
- Accès libre
- Première publication
- 15 Dec 2016
- 1 fois par an
- Sujets du magazine
- Classical and Ancient Near Eastern Studies, Classical Studies, other, Cultural Studies, Genres and Media in Cultural Studies, Other Genres and Media, History, Topics in History, Cultural History, Sports and Recreation, History of Sports
BGSJ – Board Game Studies Journal is a single peer-reviewed journal for historical and systematic research on board games.
Its object is to provide a forum for board games research from all academic disciplines in order to further our understanding of the development and distribution of board games within an interdisciplinary academic context.
The journal does not have article processing charges (APCs) nor article submission charges.
BGSJ – Board Game Studies Journal is a peer-reviewed international academic journal for historical and systematic research on board games. Its object is to provide a forum for board games research from all academic disciplines in order to further our understanding of the nature, development, and distribution of board games within an interdisciplinary context.
BGSJ is sponsored by Interuniversity Centre for the History of Science and Technology (CIUHCT) – Faculty of Sciences, University of Lisbon, and Faculty of Sciences and Technology, New University of Lisbon, which is funded by Fundação para a Ciência e Tecnologia (FCT) and partly by European Union funding, including COMPETE 2020 and Portugal 2020.
Sciendo archives the contents of this journal in Portico - digital long-term preservation service of scholarly books, journals and collections.
The editorial board is participating in a growing community of Similarity Check System's users in order to ensure that the content published is original and trustworthy. Similarity Check is a medium that allows for comprehensive manuscripts screening, aimed to eliminate plagiarism and provide a high standard and quality peer-review process.
BGSJ’s back issues are available at bgsj.ludus-opuscula.org/
Financed by Fundação para a Ciência e a Tecnologia, I.P./MCTES through national funds (PIDDAC) – PTDC/HAR-HIS/28627/2017, UIDB/00286/2020 and UIDB/00678/2020.
Jorge Nuno Silva, University of Lisbon, Portugal
Fatih Parlak, Cappadocia University, Turkey
Alex de Voogt, Drew University, USA
Eddie Duggan, University of Suffolk, UK
Irving Finkel, British Museum, UK
Jacob Schmidt-Madsen, University of Copenhagen, Denmark
Lisa Rougetet, Université de Bretagne Occidentale, France
Marco Tibaldini, University of Genoa, Italy
Thierry Depaulis, Le Vieux Papier, France
Ulrich Schädler, University of Fribourg, Switzerland
Walter Crist, Maastricht University, The Netherlands
email address: firstname.lastname@example.org
Board Game Studies Jornal
c/o Jorge Nuno Silva
Department of History and Philosophy of Science - FCUL
Campo Grande, C4
De Gruyter Poland
Bogumiła Zuga 32A Str.
01-811 Warsaw, Poland
Board Game Studies Journal is covered by the following services:
- Baidu Scholar
- CNKI Scholar (China National Knowledge Infrastructure)
- CNPIEC - cnpLINKer
- DOAJ (Directory of Open Access Journals)
- Google Scholar
- KESLI-NDSL (Korean National Discovery for Science Leaders)
- Naver Academic
- Naviga (Softweco)
- QOAM (Quality Open Access Market)
- Semantic Scholar
- Ulrich's Periodicals Directory/ulrichsweb
- WanFang Data
- WorldCat (OCLC)
Articles are accepted in English, French, and German and will be refereed by at least two editors under the final responsibility of the Editorial Board.
Please email your contributions to email@example.com in any editable format (Word, LaTeX, rtf, …) with a matching PDF file. Please send all the illustrations in separate files.
Article Processing Charge (APC)
To publish in BGS, authors are not required to pay an Article Processing Charge.
Open Access Statement
The journal is an Open Access journal that allows a free unlimited access to all its contents without any restrictions upon publication to all users.