
Make Amazing Games
Using Fusion 2.5
Frontmatter
CONTENTS
Preface
Acknowledgments
Chapter 1 Video Games
Chapter 2 Basic Game Design Concepts
Chapter 3 Basic Programming Concepts
Chapter 4 Fusion Basics
Chapter 5 Finding Your Way Around
Chapter 6 Working With Objects
Chapter 7 Configuring Properties
Chapter 8 Fusion Coding Basics
Chapter 9 Backing up Your Games
Chapter 10 Movement
Chapter 11 Graphics and Animation
Chapter 12 Creating A Bat-and-Ball Game
Chapter 13 Scrolling Game Concepts
Chapter 14 Creating A Side-Scrolling Shoot-’Em-Up Game
Chapter 15 Creating A Platform Game
Chapter 16 Creating A Mouse Clicker Game
Chapter 17 Bug Finding And Fixing
Chapter 18 Additional Concepts
Chapter 19 Distribution and Publishing
Chapter 20 Fusion 2.5+
Chapter 21 Help and Resources
Index
Mots clés
Frontmatter
CONTENTS
Preface
Acknowledgments
Chapter 1 Video Games
Chapter 2 Basic Game Design Concepts
Chapter 3 Basic Programming Concepts
Chapter 4 Fusion Basics
Chapter 5 Finding Your Way Around
Chapter 6 Working With Objects
Chapter 7 Configuring Properties
Chapter 8 Fusion Coding Basics
Chapter 9 Backing up Your Games
Chapter 10 Movement
Chapter 11 Graphics and Animation
Chapter 12 Creating A Bat-and-Ball Game
Chapter 13 Scrolling Game Concepts
Chapter 14 Creating A Side-Scrolling Shoot-’Em-Up Game
Chapter 15 Creating A Platform Game
Chapter 16 Creating A Mouse Clicker Game
Chapter 17 Bug Finding And Fixing
Chapter 18 Additional Concepts
Chapter 19 Distribution and Publishing
Chapter 20 Fusion 2.5+
Chapter 21 Help and Resources
Index
Mots clés