Publié en ligne: 08 juil. 2021
Pages: 60 - 85
Reçu: 08 janv. 2021
Accepté: 23 avr. 2021
DOI: https://doi.org/10.2478/ausi-2021-0004
Mots clés
© 2021 Attila Kiss et al., published by Sciendo
This work is licensed under the Creative Commons Attribution 4.0 International License.
The development of computer-generated ecosystem simulations are becoming more common due to the greater computational capabilities of machines. Because natural ecosystems are very complex, simplifications are required for implementation. This simulation environment o er a global view of the system and generate a lot of data to process and analyse, which are difficult or impossible to do in nature. 3D simulations, besides of the scientific advantages in experiments, can be used for presentation, educational and entertainment purposes too. In our simulated framework (Animal Farm) we have implemented a few basic animal behaviors and mechanics to observe in 3D. All animals are controlled by an individual logic model, which determines the next action of the animal, based on their needs and surrounding environment.