Accès libre

Interactive design and promotion of virtual experience of non-heritage culture

À propos de cet article

Citez

Bozorgi, K., & Lischer-Katz, Z. (2020). Using 3d/vr for research and cultural heritage preservation: project update on the virtual ganjali khan project. Preservation, Digital Technology And Culture, 49(2), 45-57. Search in Google Scholar

Kavakli, E. (2019). Did we just travel to the past? building and evaluating with cultural presence different modes of vr-mediated experiences in virtual archaeology. Computing reviews, 60(9), 362-362. Search in Google Scholar

Verhulst, I., Woods, A., Whittaker, L., Bennett, J., & Dalton, P. (2021). Do vr and ar versions of an immersive cultural experience engender different user experiences?. Computers in Human Behavior(2), 106951. Search in Google Scholar

Liu, H. (2021). Talking about the application of vr technology in art derivative cultural creation. Journal of Physics: Conference Series, 1852(4), 042038-. Search in Google Scholar

Dhanda, A., Ortiz, M. R., Weigert, A., Paladini, A., & Quintero, M. S. (2019). Recreating cultural heritage environments for vr using photogrammetry. Search in Google Scholar

Pujol-Tost, L. (2019). Did we just travel to the past? building and evaluating with cultural presence different modes of vr-mediated experiences in virtual archaeology. Journal on Computing and Cultural Heritage (JOCCH). Search in Google Scholar

Saalfeld, P., Bttcher, C., Klink, F., & Preim, B. (2021). VR System for the Restoration of Broken Cultural Artifacts on the Example of a Funerary Monument. IEEE Conference on Virtual Reality and 3D User Interfaces. Search in Google Scholar

Pietroni, E., Ray, C., Rufa, C., Pletinckx, D., & Van Kampen, I. (2012). Natural interaction in VR environments for Cultural Heritage and its impact inside museums: The Etruscanning project. International Conference on Virtual Systems & Multimedia (pp.339-346). IEEE. Search in Google Scholar

Lucifora, C., Schembri, M., Poggi, F., Gangemi, A., & Grasso, G. M. (2023). Virtual reality supports perspective taking in cultural heritage interpretation. Computers in human behavior(Nov.), 148. Search in Google Scholar

Wen, C., & Luo, X. (2018). Virtual art experience on cultural heritage information with construction of evaluation criteria. Search in Google Scholar

Cai, L. (2021). Research on the design of multicolored ceramic cultural creative products based on computer vr technology. Journal of Physics: Conference Series, 1744(3), 032160-. Search in Google Scholar

Song, Y., Zhao, J., & Shibata, T. (2017). vr/ar technologies cross boundary contribution to cultural inheritance a qualitative study based on the cases from china and japan. 2017 Portland International Conference on Management of Engineering and Technology (PICMET). Search in Google Scholar

Cai, L. (2021). Research on the design of multicolored ceramic cultural creative products based on computer vr technology. Journal of Physics: Conference Series, 1744(3), 032160-. Search in Google Scholar

Chen, N. (2023). Vr system application in the inheritance of intangible cultural heritage gongs and drums based on video simulation. Soft computing: A fusion of foundations, methodologies and applications. Search in Google Scholar

Wang, C., & Zhan, Y. (2019). Research on the Application of VR Technology in the Preservation of the Cultural Sites of Koguryo. International conference on frontier computing: theory, technologies and applications. Search in Google Scholar

eISSN:
2444-8656
Langue:
Anglais
Périodicité:
Volume Open
Sujets de la revue:
Life Sciences, other, Mathematics, Applied Mathematics, General Mathematics, Physics