1. bookVolumen 20 (2021): Edición 1 (November 2021)
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License
Formato
Revista
eISSN
2066-7779
Primera edición
04 Jun 2014
Calendario de la edición
2 veces al año
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Inglés
access type Acceso abierto

Non-Normative Gender Performances Fat Video Game Characters

Publicado en línea: 15 Nov 2021
Volumen & Edición: Volumen 20 (2021) - Edición 1 (November 2021)
Páginas: 165 - 180
Detalles de la revista
License
Formato
Revista
eISSN
2066-7779
Primera edición
04 Jun 2014
Calendario de la edición
2 veces al año
Idiomas
Inglés
Abstract

While video games unquestionably became more diverse and inclusive in the past decade, there is still a striking underrepresentation of characters whose bodies do not conform to the heterosexist concept of normativity, including those perceived as fat. My article begins with the introduction of fat studies as the interdisciplinary field concerned with the ways media construct fat people as unattractive, undesirable, and asexual. Next, it discusses how these prejudices are reflected in a medium in which fat has been historically coded as villainous and monstrous. The last part includes two case studies of positive fat representation: Ellie from the mainstream game Borderlands 2 (Gearbox Software 2012) and the eponymous character from the independent title Felix the Reaper (Kong Orange 2019). Their gender performances are coded equally as non-normative.

Keywords

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