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Digital leisure sports help to revitalise the culture of beautiful villages


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In this paper, a platform for digital leisure sports services is built using digital information technology in the context of the new economy. Plain Bayesian classification is used to classify sports information based on its features, and the target value is assigned based on the feature vector. The RBF algorithm is introduced to transform the information into measurable data, and the target weights are updated using the energy function. The results indicate that the villagers exercised for 5 hours each day on the platform, and the BMI pass rate of villagers of different age groups exceeded 70%. The digital innovation of leisure sports has a greater effect on the psychology and physiology of villagers and is a strong fit for the prosperity and revitalization of rural culture.

eISSN:
2444-8656
Idioma:
Inglés
Calendario de la edición:
Volume Open
Temas de la revista:
Life Sciences, other, Mathematics, Applied Mathematics, General Mathematics, Physics