Acceso abierto

Optimization of Artificial Intelligence-based Dynamic Scene Generation and Perception Mechanism in Virtual Reality


Cite

Wohlgenannt, I., Simons, A., & Stieglitz, S. (2020). Virtual reality. Business & Information Systems Engineering, 62, 455-461. Search in Google Scholar

LaValle, S. M. (2023). Virtual reality. Cambridge university press. Search in Google Scholar

Greengard, S. (2019). Virtual reality. Mit Press. Search in Google Scholar

Sherman, W. R., & Craig, A. B. (2018). Understanding virtual reality: Interface, application, and design. Morgan Kaufmann. Search in Google Scholar

Li, L., Yu, F., Shi, D., Shi, J., Tian, Z., Yang, J., ... & Jiang, Q. (2017). Application of virtual reality technology in clinical medicine. American journal of translational research, 9(9), 3867. Search in Google Scholar

Angelov, V., Petkov, E., Shipkovenski, G., & Kalushkov, T. (2020, June). Modern virtual reality headsets. In 2020 International congress on human-computer interaction, optimization and robotic applications (HORA) (pp. 1-5). IEEE. Search in Google Scholar

Bailenson, J. (2018). Experience on demand: What virtual reality is, how it works, and what it can do. WW Norton & Company. Search in Google Scholar

Elmqaddem, N. (2019). Augmented reality and virtual reality in education. Myth or reality?. International journal of emerging technologies in learning, 14(3). Search in Google Scholar

El Beheiry, M., Doutreligne, S., Caporal, C., Ostertag, C., Dahan, M., & Masson, J. B. (2019). Virtual reality: beyond visualization. Journal of molecular biology, 431(7), 1315-1321. Search in Google Scholar

Newman, M. A. R. K., Gatersleben, B., Wyles, K. J., & Ratcliffe, E. (2022). The use of virtual reality in environment experiences and the importance of realism. Journal of environmental psychology, 79, 101733. Search in Google Scholar

Ramírez, J. G. C., & mafiqul Islam, M. (2024). Application of Artificial Intelligence in Practical Scenarios. Journal of Artificial Intelligence General science (JAIGS) ISSN: 3006-4023, 2(1), 14-19. Search in Google Scholar

de Dinechin, G. D., & Paljic, A. (2019, March). Automatic generation of interactive 3D characters and scenes for virtual reality from a single-viewpoint 360-degree video. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 908-909). IEEE. Search in Google Scholar

Zhang, H. J., Shi, X. Y., Peng, J. J., Li, J. P., & Gai, R. L. (2017, October). Interaction between virtual scene based on Kinect and Unity3D. In 2017 IEEE 19th International Conference on e-Health Networking, Applications and Services (Healthcom) (pp. 1-3). IEEE. Search in Google Scholar

Son Jae yeol,Kang Donggil,Jeong Haksan & Jung Seung Boo.(2024).Effect of thickness in the SAC 305 plated layer on the interfacial reaction and mechanical properties of the CCSB joint assembled onto the OSP surface finished FR-4 PCB board.Journal of Materials Science: Materials in Electronics(7). Search in Google Scholar

Jili Lu,Mingxing Lin,Qingdong Wang & Yan Huang.(2014).An Integrated Algorithm of Spatial Fuzzy C-Means Clustering and Level Set for Indoor Scene Image Segmentation.Journal of Computers(4),1033-1039. Search in Google Scholar

Chengzhe Li,Linya He,Wei Guo,Kewen Wang & Sen Tang.(2024).A study on the influence of perceived distance on China’s inbound Tourism and the interaction of non-economic distance: An analysis of dynamic extended gravity model based on 61 countries’ entry data (2004-2018)..PloS one(5),e0297442-e0297442. Search in Google Scholar

Ma Denghao,Pei Hongbin,Bao Peng,Lv Xueqiang,Shen Liang,Yi Genliang & Wen Haoxing.(2024).Deep click interest network for reranking hotels.Engineering Applications of Artificial Intelligence107675-. Search in Google Scholar

eISSN:
2444-8656
Idioma:
Inglés
Calendario de la edición:
Volume Open
Temas de la revista:
Life Sciences, other, Mathematics, Applied Mathematics, General Mathematics, Physics