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Design, Implementation and Preliminary Testing of a Virtual Reality System Used to Train Military Personnel on a Simulated Battlefield


In this article, we present the design, implementation, and testing of a virtual reality-based training solution for military personnel. The aim of using virtual reality instead of traditional training processes is to simulate battlefield conditions as realistically as possible and to save financial resources that could be directed to other educational processes. The system was implemented using the Virtual Battlespace 4 (VBS4) virtual simulation software application, interconnected with Virtual Reality Headset and Controllers, to provide an enhanced simulation training experience. A wireless network has also been set up and tested for increased flexibility and quick setup during multiplayer simulation.