[
Afridi, A., Rathore, F. A., & Nazir, S. N. B. (2021). Wii Fit for Balance Training in Elderly: A Systematic Review. Journal of the College of Physicians and Surgeons--Pakistan: JCPSP, 30(5), 559–566. https://doi.org/10.29271/JCPSP.2021.05.559
]Search in Google Scholar
[
Agmon, M., Perry, C. K., Phelan, E., Demiris, G., & Nguyen, H. Q. (2011). A pilot study of Wii Fit exergames to improve balance in older adults. Journal of Geriatric Physical Therapy (2001), 34(4), 161–167. https://doi.org/10.1519/JPT.0B013E3182191D98
]Search in Google Scholar
[
Atkinson, H. H., Rosano, C., Simonsick, E. M., Williamson, J. D., Davis, C., Ambrosius, W. T., Rapp, S. R., Cesari, M., Newman, A. B., Harris, T. B., Rubin, S. M., Yaffe, K., Satterfield, S., & Kritchevsky, S. B. (2007). Cognitive function, gait speed decline, and comorbidities: the health, aging and body composition study. The Journals of Gerontology. Series A, Biological Sciences and Medical Sciences, 62(8), 844–850. https://doi.org/10.1093/GERONA/62.8.844
]Search in Google Scholar
[
Bainbridge, E., Bevans, S., Keeley, B., & Oriel, K. (2011). The Effects of the Nintendo Wii Fit on Community-Dwelling Older Adults with Perceived Balance Deficits: A Pilot Study. http://Dx.Doi.Org/10.3109/02703181.2011.569053, 29(2), 126–135. https://doi.org/10.3109/02703181.2011.569053
]Search in Google Scholar
[
Baker, M. K., Atlantis, E., & Fiatarone Singh, M. A. (2007). Multi-modal exercise programs for older adults. Age and Ageing, 36(4), 375–381. https://doi.org/10.1093/AGEING/AFM054
]Search in Google Scholar
[
Bieryla, K. A., & Dold, N. M. (2013). Feasibility of Wii Fit training to improve clinical measures of balance in older adults. Clinical Interventions in Aging, 8, 775. https://doi.org/10.2147/CIA.S46164
]Search in Google Scholar
[
Borson, S., Scanlan, J. M., Chen, P., & Ganguli, M. (2003). The Mini-Cog as a screen for dementia: validation in a population-based sample. Journal of the American Geriatrics Society, 51(10), 1451-1454. https://doi.org/10.1046/J.1532-5415.2003.51465.X
]Search in Google Scholar
[
Bredin, S. S. D., Gledhill, N., Jamnik, V. K., & Warburton, D. E. R. (2013). PAR-Q+ and ePARmed-X+: New risk stratification and physical activity clearance strategy for physicians and patients alike. Canadian Family Physician, 59(3), 273. /pmc/articles/PMC3596208/
]Search in Google Scholar
[
Briggs, A. M., Cross, M. J., Hoy, D. G., Sànchez-Riera, L., Blyth, F. M., Woolf, A. D., & March, L. (2016). Musculoskeletal Health Conditions Represent a Global Threat to Healthy Aging: A Report for the 2015 World Health Organization World Report on Ageing and Health. The Gerontologist, 56 Suppl 2, S243–S255. https://doi.org/10.1093/GERONT/GNW002
]Search in Google Scholar
[
Buchner, D. M., Beresford, S. A. A., Larson, E. B., LaCroix, A. Z., & Wagner, E. H. (1992). Effects of Physical Activity on Health Status in Older Adults II: Intervention Studies. Annual Review of Public Health, 13(1), 469–488. https://doi.org/10.1146/annurev.pu.13.050192.002345
]Search in Google Scholar
[
Callisaya, M. L., Beare, R., Phan, T. G., Blizzard, L., Thrift, A. G., Chen, J., & Srikanth, V. K. (2013). Brain structural change and gait decline: a longitudinal population-based study. Journal of the American Geriatrics Society, 61(7), 1074–1079. https://doi.org/10.1111/JGS.12331
]Search in Google Scholar
[
Campelo, A. M., & Katz, L. (2018). Physical Literacy Promotion in Older Adults Using Active Video Gaming: A Sense of Presence and Attitudes Towards Exercise. 2018 IEEE Games, Entertainment, Media Conference, GEM 2018, 163-166. https://doi.org/10.1109/GEM.2018.8516546
]Search in Google Scholar
[
Campelo, A. M., & Katz, L. (2020a). Older Adults’ Perceptions of the Usefulness of Technologies for Engaging in Physical Activity: Using Focus Groups to Explore Physical Literacy. International Journal of Environmental Research and Public Health, 17(4). https://doi.org/10.3390/IJERPH17041144
]Search in Google Scholar
[
Campelo, A. M., & Katz, L. (2020b). Older Adults’ Perceptions of the Usefulness of Technologies for Engaging in Physical Activity: Using Focus Groups to Explore Physical Literacy. International Journal of Environmental Research and Public Health 2020, Vol. 17, Page 1144, 17(4), 1144. https://doi.org/10.3390/IJERPH17041144
]Search in Google Scholar
[
Caserman, P., Hoffmann, K., Müller, P., Schaub, M., Straßburg, K., Wiemeyer, J., Bruder, R., & Gobel, S. (2020). Quality Criteria for Serious Games: Serious Part, Game Part, and Balance. JMIR Serious Games, 8(3), e19037. https://doi.org/10.2196/19037
]Search in Google Scholar
[
Clark, R. A., Bryant, A. L., Pua, Y., McCrory, P., Bennell, K., & Hunt, M. (2010). Validity and reliability of the Nintendo Wii Balance Board for assessment of standing balance. Gait & Posture, 31(3), 307-310. https://doi.org/10.1016/J.GAITP0ST.2009.11.012
]Search in Google Scholar
[
Clark, R. A., Mentiplay, B. F., Pua, Y. H., & Bower, K. J. (2018). Reliability and validity of the Wii Balance Board for assessment of standing balance: A systematic review. Gait & Posture, 61, 40-54. https://doi.org/10.1016/J.GAITPOST.2017.12.022
]Search in Google Scholar
[
Corregidor-Sánchez, A. I., Segura-Fragoso, A., Rodríguez-Hernández, M., Criado-Alvarez, J. J., González-Gonzalez, J., & Polonio-López, B. (2020). Can exergames contribute to improving walking capacity in older adults? A systematic review and meta-analysis. Maturitas, 132, 40-48. https://doi.org/10.1016/J.MATURITAS.2019.12.006
]Search in Google Scholar
[
Cuevas-Trisan, R. (2019). Balance Problems and Fall Risks in the Elderly. Clinics in Geriatric Medicine, 35(2), 173-183. https://doi.org/10.1016/J.CGER.2019.01.008
]Search in Google Scholar
[
De Groot, G. C. L., & Fagerström, L. (2011). Older adults’ motivating factors and barriers to exercise to prevent falls. Scandinavian Journal of Occupational Therapy, 18(2), 153–160. https://doi.org/10.3109/11038128.2010.487113
]Search in Google Scholar
[
Donaldson, G. D. (2022). Understanding Engagement in Physical Activity Over the Life Course to Promote Healthy Aging. https://doi.org/10.11575/PRISM/40193
]Search in Google Scholar
[
Eckert, M., Gómez-Martinho, I., Meneses, J., & Martínez, J. F. (2017). New Approaches to Exciting Exergame-Experiences for People with Motor Function Impairments. Sensors 2017, Vol. 17, Page 354, 17(2), 354. https://doi.org/10.3390/S17020354
]Search in Google Scholar
[
Fakhro, M. A., Hadchiti, R., & Awad, B. (2020). Effects of Nintendo Wii fit game training on balance among Lebanese older adults. Aging Clinical and Experimental Research, 32(11), 2271-2278. https://doi.org/10.1007/S40520-019-01425-X/TABLES/!
]Search in Google Scholar
[
Franco, J. R., Jacobs, K., Inzerillo, C., & Kluzik, J. (2012). The effect of the Nintendo Wii Fit and exercise in improving balance and quality of life in community dwelling elders. Technology and Health Care : Official Journal of the European Society for Engineering and Medicine, 20(2), 95-115. https://doi.org/10.3233/THC-2011-0661
]Search in Google Scholar
[
Fritz, S., & Lusardi, M. (2009). White paper: “walking speed: The sixth vital sign/’ Journal of Geriatric Physical Therapy, 32(2), 2-5. https://doi.org/10.1519/00139143-200932020-00002
]Search in Google Scholar
[
Gallardo-Meza, C., Simon, K., Bustamante-Ara, N., Ramirez-Campillo, R., García-Pinillos, F., Keogh, J. W. L., & Izquierdo, M. (2022). Effects of 4 Weeks of Active Exergames Training on Muscular Fitness in Elderly Women. Journal of Strength and Conditioning Research, 36(2), 427-432. https://doi.org/10.1519/JSC.0000000000003560
]Search in Google Scholar
[
Ganz, D. A., Bao, Y., Shekelle, P. G., & Rubenstein, L. Z. (2007). Will my patient fall? JAMA, 297(1), 77-86. https://doi.org/10.1001/JAMA.297.L77
]Search in Google Scholar
[
Gil-Gómez, J. A., Lloréns, R., Alcñiz, M., & Colomer, C. (2011). Effectiveness of a Wii balance board-based system (eBaViR) for balance rehabilitation: a pilot randomized clinical trial in patients with acquired brain injury. Journal of Neuroengineering and Rehabilitation, 8(1). https://doi.org/10.1186/1743-0003-8-30
]Search in Google Scholar
[
Gillespie, L. D., Robertson, M. C., Gillespie, W. J., Sherrington, C., Gates, S., Clemson, L. M., & Lamb, S. E. (2012). Interventions for preventing falls in older people living in the community. Cochrane Database of Systematic Reviews, 2012(9). https://doi.org/10.1002/14651858.CD007146.PUB3/INF0RMATI0N/EN
]Search in Google Scholar
[
Grgic, J. (2022). Use It or Lose It? A Meta-Analysis on the Effects of Resistance Training Cessation (Detraining) on Muscle Size in Older Adults. International Journal of Environmental Research and Public Health, 19(21), 14048. https://doi.org/10.3390/IJERPH192114048
]Search in Google Scholar
[
Hall, C. D., Clevenger, C. K., Wolf, R. A., Lin, J. S., Johnson, T. M., & Wolf, S. L. (2016). Feasibility of a Low-Cost, Interactive Gaming System to Assess Balance in Older Women. Journal of Aging and Physical Activity, 24(1), 111-118. https://doi.org/10.1123/JAPA.2014-0184
]Search in Google Scholar
[
Hallal, P. C., Andersen, L. B., Bull, F. C., Guthold, R., Haskell, W., Ekelund, U., Alkandari, J. R., Bauman, A. E., Blair, S. N., Brownson, R. C., Craig, C. L., Goenka, S., Heath, G. W., Inoue, S., Kahlmeier, S., Katzmarzyk, P. T., Kohl, H. W., Lambert, E. V., Lee, I. M., ... Wells, J. C. (2012). Global physical activity levels: surveillance progress, pitfalls, and prospects. Lancet (London, England), 380(9838), 247-257. https://doi.org/10.1016/S0140-6736(12)60646-1
]Search in Google Scholar
[
Hasselmann, V., Oesch, P., Fernandez-Luque, L., & Bachmann, S. (2015). Are exergames promoting mobility an attractive alternative to conventional self-regulated exercises for elderly people in a rehabilitation setting? Study protocol of a randomized controlled trial. BMC Geriatrics, 15(1). https://doi.org/10.1186/S12877-015-0106-0
]Search in Google Scholar
[
Hausdorff, J. M. (2007). Gait dynamics, fractals and falls: Finding meaning in the stride-to-stride fluctuations of human walking. Human Movement Science, 26(4), 555-589. https://doi.org/10.1016/LHUM0V.2007.05.003
]Search in Google Scholar
[
Huang, C. C., Hung, H. H., Jaw, F. S., & Young, Y. H. (2022). Comparison of the Wii Balance Board System and Foam Posturography System in Assessing Postural Balance. Ear and Hearing, 43(6), 1800-1806. https://doi.org/10.1097/AUD.0000000000001242
]Search in Google Scholar
[
Ismail, N. A., Hashim, H. A., & Yusof, H. A. (2022). Physical Activity and Exergames Among Older Adults: A Scoping Review. Games for Health Journal, 11(1), 1-17. https://doi.org/10.1089/G4H.2021.0104
]Search in Google Scholar
[
Ji, L., Pearlson, G. D., Zhang, X., Steffens, D. C., Ji, X., Guo, H., & Wang, L. (2018). Physical exercise increases involvement of motor networks as a compensatory mechanism during a cognitively challenging task. International Journal of Geriatric Psychiatry, 33(8), 1153-1159. https://doi.org/10.1002/GPS.4909
]Search in Google Scholar
[
Jorgensen, M. G., Laessoe, U., Hendriksen, C., Nielsen, O. B. F., & Aagaard, P. (2013). Efficacy of Nintendo Wii training on mechanical leg muscle function and postural balance in community-dwelling older adults: a randomized controlled trial. The Journals of Gerontology. Series A, Biological Sciences and Medical Sciences, 68(7), 845-852. https://doi.org/10.1093/GERONA/GLS222
]Search in Google Scholar
[
Kisner, C., & Colby, L. A. (2012). Therapeutic Exercise: Foundations and Techniques (6th ed.). F.A. Davis. https://www.fadavis.com/product/physical-therapy-therapeutic-exercise-foundations-techniques-kisner-6
]Search in Google Scholar
[
Kleiven, S. (2020). Hip fracture risk functions for elderly men and women in sideways falls. Journal of Biomechanics, 105. https://doi.org/10.1016/JJBIOMECH.2020.109771
]Search in Google Scholar
[
Lacourpaille, L., Hug, F., & Nordez, A. (2013). Influence of passive muscle tension on electromechanical delay in humans. PloS One, 8(1).
]Search in Google Scholar
[
Laughton, C. A., Slavin, M., Katdare, K., Nolan, L., Bean, J. F., Kerrigan, D. C., Phillips, E., Lipsitz, L. A., & Collins, J. J. (2003). Aging, muscle activity, and balance control: Physiologic changes associated with balance impairment. Gait and Posture, 18(2), 101-108. https://doi.org/10.1016/S0966-6362(02)00200-X
]Search in Google Scholar
[
Lee, J. W., Park, S. J., & Han, D. H. (2023). Factors Associated with Intention of Sustainable Use in Players of the Wii Fit or Smartphone-Based Fitness Applications. International Journal of Human-Computer Interaction. https://doi.org/10.1080/10447318.2022.2143027
]Search in Google Scholar
[
Lee, J., Webb, G., Shortland, A. P., Edwards, R., Wilce, C., & Jones, G. D. (2019). Reliability and feasibility of gait initiation centre-of-pressure excursions using a Wii® Balance Board in older adults at risk of falling. Aging Clinical and Experimental Research, 31(2), 257-263. https://doi.org/10.1007/S40520-018-0945-6
]Search in Google Scholar
[
Lelard, T., & Ahmaidi, S. (2015). Effects of physical training on age-related balance and postural control. Neurophysiologie Clinique = Clinical Neurophysiology, 45(4-5), 357-369. https://doi.org/10J016J.NEUCLL2015.09.008
]Search in Google Scholar
[
Llorens, R., Latorre, J., Noé, E., & Keshner, E. A. (2016). Posturography using the Wii Balance Board™: A feasibility study with healthy adults and adults post-stroke. Gait & Posture, 43, 228-232. https://doi.org/10J016/LGAITPOST.2015J0.002
]Search in Google Scholar
[
Lutz, W., Sanderson, W., & Scherbov, S. (2008). The coming acceleration of global population ageing. Nature 2007 451:7179, 451(7179), 716-719. https://doi.org/10.1038/nature06516
]Search in Google Scholar
[
Mai, H. T., Tran, T. S., Ho-Le, T. P., Pham, T. T., Center, J. R., Eisman, J. A., & Nguyen, T. V. (2018). Low-trauma rib fracture in the elderly: Risk factors and mortality consequence. Bone, 116, 295-300. https://doi.org/10J016J.BONE.2018.08.016
]Search in Google Scholar
[
Manchester, D., Woollacott, M., Zederbauer-Hylton, N., & Marin, O. (1989). Visual, vestibular and somatosensory contributions to balance control in the older adult. Journal of Gerontology, 44(4). https://doi.org/10J093/GERONJ/44AM118
]Search in Google Scholar
[
Martin-Niedecken, A. L., & Gotz, U. (2017). Go with the dual flow: Evaluating the psychophysiological adaptive fitness game environment “plunder planet/’ Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10622 LNCS, 32-43. https://doi.org/10.1007/978-3-319-70111-0_4/COVER
]Search in Google Scholar
[
Merriman, N. A., Whyatt, C., Setti, A., Craig, C., & Newell, F. N. (2015). Successful balance training is associated with improved multisensory function in fall-prone older adults. Computers in Human Behavior, 45, 192-203. https://doi.org/10.1016/j.chb.2014.12.017
]Search in Google Scholar
[
Michel, J. P., Dreux, C., & Vacheron, A. (2016). Healthy ageing: Evidence that improvement is possible at every age. European Geriatric Medicine, 7(4), 298-305. https://doi.org/10.1016/IEURGER.2016.04.014
]Search in Google Scholar
[
Middleton, A., Fritz, S. L., & Lusardi, M. (2015). Walking speed: the functional vital sign. Journal of Aging and Physical Activity, 23(2), 314-322. https://doi.org/10.1123/JAPA.2013-0236
]Search in Google Scholar
[
Modaberi, S., Saemi, E., Federolf, P. A., & van Andel, S. (2021). A Systematic Review on Detraining Effects after Balance and Fall Prevention Interventions. Journal of Clinical Medicine 2021, Vol. 10, Page 4656, 10(20), 4656. https://doi.org/10.3390/JCM10204656
]Search in Google Scholar
[
Nascimento, M. de M., Gouveia, É. R., Gouveia, B. R., Marques, A., Martins, F., Przednowek, K., Franga, C., Peralta, M., & Ihle, A. (2022). Associations of Gait Speed, Cadence, Gait Stability Ratio, and Body Balance with Falls in Older Adults. International Journal of Environmental Research and Public Health, 19(21), 13926. https://doi.org/10.3390/ijerph192113926
]Search in Google Scholar
[
Oesch, P., Kool, J., Fernandez-Luque, L., Brox, E., Evertsen, G., Civit, A., Hilfiker, R., & Bachmann, S. (2017). Exergames versus self-regulated exercises with instruction leaflets to improve adherence during geriatric rehabilitation: a randomized controlled trial. BMC Geriatrics, 17(1). https://doi.org/10.1186/S12877-017-0467-7
]Search in Google Scholar
[
Padala, K. P., Padala, P. R., Lensing, S. Y., Dennis, R. A., Bopp, M. M., Parkes, C. M., Garrison, M. K., Dubbert, P. M., Roberson, P. K., & Sullivan, D. H. (2017). Efficacy of Wii-Fit on Static and Dynamic Balance in Community Dwelling Older Veterans: A Randomized Controlled Pilot Trial. Journal of Aging Research, 2017. https://doi.org/10.1155/2017/4653635
]Search in Google Scholar
[
Park, S. H. (2018). Tools for assessing fall risk in the elderly: a systematic review and meta¬analysis. Aging Clinical and Experimental Research, 30(1). https://doi.org/10.1007/S40520-017-0749-0
]Search in Google Scholar
[
Ravenek, K. E., Wolfe, D. L., & Hitzig, S. L. (2016). A scoping review of video gaming in rehabilitation. Disability and Rehabilitation. Assistive Technology, 11(6), 445-453. https://doi.org/10.3109/17483107.2015.1029538
]Search in Google Scholar
[
Rose, D. J., Lucchese, N., & Wiersma, L. D. (2006). Development of a Multidimensional Balance Scale for Use With Functionally Independent Older Adults. Archives of Physical Medicine and Rehabilitation, 57(11), 1478-1485. https://doi.org/10.1016d.apmr.2006.07.263
]Search in Google Scholar
[
Rose, T., Nam, C. S., & Chen, K. B. (2018). Immersion of virtual reality for rehabilitation - Review. Applied Ergonomics, 69, 153-161. https://doi.org/10.1016/J.APERGO.2018.01.009
]Search in Google Scholar
[
Ross, R., Chaput, J. P., Giangregorio, L. M., Janssen, I., Saunders, T. J., Kho, M. E., Poitras, V. J., Tomasone, J. R., El-Kotob, R., McLaughlin, E. C., Duggan, M., Carrier, J., Carson, V., Chastin, S. F., Latimer-Cheung, A. E., Chulak-Bozzer, T., Faulkner, G., Flood, S. M., Gazendam, M. K., ... Tremblay, M. S. (2020). Canadian 24-Hour Movement Guidelines for Adults aged 18-64 years and Adults aged 65 years or older: an integration of physical activity, sedentary behaviour, and sleep. Applied Physiology, Nutrition, and Metabolism = Physiologie Appliquee, Nutrition et Metabolisme, 45(10 (Suppl. 2)), S57-S102. https://doi.org/10.1139/APNM-2020-0467
]Search in Google Scholar
[
Rossini, P. M., Rossi, S., Babiloni, C., & Polich, J. (2007). Clinical neurophysiology of aging brain: from normal aging to neurodegeneration. Progress in Neurobiology, 83(6), 375¬400. https://doi.org/10.1016/LPNEUROBIO.2007.07.010
]Search in Google Scholar
[
S Oliveira, J., Gilbert, S., Pinheiro, M. B., Tiedemann, A., MacEdo, L. B., Maia, L., Kwok, W., Hassett, L., & Sherrington, C. (2022). Effect of sport on health in people aged 60 years and older: a systematic review with meta-analysis. British Journal of Sports Medicine, 0, 1-8. https://doi.org/10.1136/BJSPORTS-2022-105820
]Search in Google Scholar
[
Schutzer, K. A., & Graves, B. S. (2004). Barriers and motivations to exercise in older adults. Preventive Medicine, 39(5), 1056-1061. https://doi.org/10.1016d.ypmed.2004.04.003
]Search in Google Scholar
[
Sinclair, J., Hingston, P., & Masek, M. (2007). Considerations for the design of exergames. Proceedings - GRAPHITE 2007, 5th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia, 289-295. https://doi.org/10.1145/1321261.1321313
]Search in Google Scholar
[
Sun, F., Norman, I. J., & While, A. E. (2013). Physical activity in older people: a systematic review. BMC Public Health, 13(1). https://doi.org/10.1186/1471-2458-13-449
]Search in Google Scholar
[
Sundermier, L., Woollacott, M. H., Jensen, J. L., & Moore, S. (1996). Postural sensitivity to visual flow in aging adults with and without balance problems. The Journals of Gerontology. Series A, Biological Sciences and Medical Sciences, 51(2). https://doi.org/10.1093/GERONA/51A.2.M45
]Search in Google Scholar
[
Thomas, E., Battaglia, G., Patti, A., Brusa, J., Leonardi, V., Palma, A., & Bellafiore, M. (2019). Physical activity programs for balance and fall prevention in elderly: A systematic review. Medicine, 98(27), 1-9. https://doi.org/10.1097/MD.0000000000016218
]Search in Google Scholar
[
Thomas, S., Reading, J., & Shephard, R. J. (1992). Revision of the Physical Activity Readiness Questionnaire (PAR-Q). Can J Sport Sci, 17(4), 338-345. https://pubmed.ncbi.nlm.nih.gov/1330274/
]Search in Google Scholar
[
Toulotte, C., Toursel, C., & Olivier, N. (2012). Wii Fit® training vs. Adapted Physical Activities: which one is the most appropriate to improve the balance of independent senior subjects? A randomized controlled study. http://Dx.Doi.Org/10.1177/0269215511434996, 26(9), 827-835. https://doi.org/10.1177/0269215511434996
]Search in Google Scholar
[
Tuena, C., Pedroli, E., Trimarchi, P. D., Gallucci, A., Chiappini, M., Goulene, K., Gaggioli, A., Riva, G., Lattanzio, F., Giunco, F., & Stramba-Badiale, M. (2020). Usability issues of clinical and research applications of virtual reality in older people: A systematic review. Frontiers in Human Neuroscience, 14, 93. https://doi.org/10.3389/FNHUM.2020.00093/BIBTEX
]Search in Google Scholar
[
Van Diest, M., Lamoth, C. J., Stegenga, J., Verkerke, G. J., & Postema, K. (2013). Exergaming for balance training of elderly: state of the art and future developments. Journal of NeuroEngineering and Rehabilitation, 10(1), 101. https://doi.org/10.1186/1743-0003-10-101
]Search in Google Scholar
[
Verghese, J., Holtzer, R., Lipton, R. B., & Wang, C. (2009). Quantitative gait markers and incident fall risk in older adults. Journals of Gerontology - Series A Biological Sciences and Medical Sciences, 64(8), 896-901. https://doi.org/10.1093/GERONA/GLP033
]Search in Google Scholar
[
WHO. (2022, September 1). Ageing and health. https://www.who.int/news-room/fact-sheets/detail/ageing-and-health
]Search in Google Scholar
[
Whyatt, C., Merriman, N. A., Young, W. R., Newell, F. N., & Craig, C. (2015). A Wii Bit of Fun: A Novel Platform to Deliver Effective Balance Training to Older Adults. 4(6). https://doi.org/10.1089/G4H.2015.0006
]Search in Google Scholar
[
Williams, M. A., Soiza, R. L., Jenkinson, A. M. E., & Stewart, A. (2010). EXercising with Computers in Later Life (EXCELL) - pilot and feasibility study of the acceptability of the Nintendo® WiiFit in community-dwelling fallers. BMC Research Notes, 3. https://doi.org/10.1186/1756-0500-3-238
]Search in Google Scholar
[
Yang, Y., Chen, S. C., Chen, C. N., Hsu, C. W., Zhou, W. S., & Chien, K. Y. (2022). Training Session and Detraining Duration Affect Lower Limb Muscle Strength Maintenance in Middle-Aged and Older Adults: A Systematic Review and Meta-Analysis. Journal of Aging and Physical Activity, 30(3), 552-566. https://doi.org/10.1123/JAPA.2020-0493
]Search in Google Scholar
[
Yoong, S. Q., Wu, V. X., & Jiang, Y. (2024). Experiences of older adults participating in dance exergames: A systematic review and meta-synthesis. International Journal of Nursing Studies, 152. https://doi.org/10.1016/JIJNURSm2024.104696
]Search in Google Scholar
[
Young, W., Ferguson, S., Brault, S., & Craig, C. (2011). Assessing and training standing balance in older adults: a novel approach using the “Nintendo Wii” Balance Board. Gait & Posture, 33(2), 303-305. https://doi.org/10.1016/J.GAITPOST.2010.10.089
]Search in Google Scholar
[
Yousefi Babadi, S., & Daneshmandi, H. (2021). Effects of virtual reality versus conventional balance training on balance of the elderly. Experimental Gerontology, 153, 111498. https://doi.org/10.1016/J.EXGER.2021.111498
]Search in Google Scholar