This work is licensed under the Creative Commons Attribution 4.0 International License.
Özgen, D. S., Afacan, Y., & Sürer, E. (2021). Usability of virtual reality for basic design education: a comparative study with paper-based design. International Journal of Technology and Design Education, 31, 357-377.Search in Google Scholar
Kerr, J., & Lawson, G. (2020). Augmented reality in design education: Landscape architecture studies as AR experience. International Journal of Art & Design Education, 39(1), 6-21.Search in Google Scholar
Banaei, M., Ahmadi, A., Gramann, K., & Hatami, J. (2020). Emotional evaluation of architectural interior forms based on personality differences using virtual reality. Frontiers of Architectural Research, 9(1), 138-147.Search in Google Scholar
Bashabsheh, A. K., Alzoubi, H. H., & Ali, M. Z. (2019). The application of virtual reality technology in architectural pedagogy for building constructions. Alexandria Engineering Journal, 58(2), 713-723.Search in Google Scholar
Coburn, J. Q., Freeman, I., & Salmon, J. L. (2017). A review of the capabilities of current low-cost virtual reality technology and its potential to enhance the design process. Journal of computing and Information Science in Engineering, 17(3).Search in Google Scholar
Shan, P., & Sun, W. (2021). Research on landscape design system based on 3D virtual reality and image processing technology. Ecological Informatics, 63, 101287.Search in Google Scholar
Balali, V., Zalavadia, A., & Heydarian, A. (2020). Real-time interaction and cost estimating within immersive virtual environments. Journal of Construction Engineering and Management, 146(2), 04019098.Search in Google Scholar
Wolfartsberger, J., Zenisek, J., & Sievi, C. (2018). Chances and limitations of a virtual reality-supported tool for decision making in industrial engineering. IFAC-PapersOnLine, 51(11), 637-642.Search in Google Scholar
Lee, J. G., Seo, J., Abbas, A., & Choi, M. (2020). End-Users’ augmented reality utilization for architectural design review. Applied Sciences, 10(15), 5363.Search in Google Scholar
Noghabaei, M., Heydarian, A., Balali, V., & Han, K. (2020). Trend analysis on adoption of virtual and augmented reality in the architecture, engineering, and construction industry. Data, 5(1), 26.Search in Google Scholar
Kalantari, S., & Neo, J. R. J. (2020). Virtual environments for design research: Lessons learned from use of fully immersive virtual reality in interior design research. Journal of Interior Design, 45(3), 27-42.Search in Google Scholar
Chang, Y. S., Hu, K. J., Chiang, C. W., & Lugmayr, A. (2019). Applying Mobile Augmented Reality (AR) to teach Interior Design students in layout plans: Evaluation of learning effectiveness based on the ARCS Model of learning motivation theory. Sensors, 20(1), 105.Search in Google Scholar
Li, Z., Cheng, Y., & Yuan, Y. (2018). Research on the application of virtual reality technology in landscape design teaching. Educational Sciences, Theory & Practice, 18(5).Search in Google Scholar
Siltanen, S. (2017). Diminished reality for augmented reality interior design. The Visual Computer, 33, 193-208.Search in Google Scholar
Brunner, M., & Wolfartsberger, J. (2020). Virtual reality enriched business model canvas building blocks for enhancing customer retention. Procedia Manufacturing, 42, 154-157.Search in Google Scholar
Wolfartsberger, J. (2019). Analyzing the potential of Virtual Reality for engineering design review. Automation in Construction, 104, 27-37.Search in Google Scholar
Zhang, Y., Liu, H., Zhao, M., & Al-Hussein, M. (2019). User-centered interior finishing material selection: An immersive virtual reality-based interactive approach. Automation in Construction, 106, 102884.Search in Google Scholar
Elfeky, A. I. M., & Elbyaly, M. Y. H. (2021). Developing skills of fashion design by augmented reality technology in higher education. Interactive Learning Environments, 29(1), 17-32.Search in Google Scholar