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Toward Production Design Metaphor: Implications of Situated Authorship and Meaning-Making


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The task of production design is to create locations where cinematic events occur. Since the subjective experiences of the characters in the film are mainly observable externally, the entire film practice aims to express them through secondary means, for example by design and cinematography. The filmmaker can choose what she brings to the foreground from the character’s experience and what aspects she emphasizes. In the case of production design, it is possible to express metaphorical correlations through the spatialization process of cinematic events while anticipating the embodied situatedness of the camera and the eventual film viewer. The notion of situated authorship is discussed through iconic design examples from Gone With the Wind and The Birds, which have historically shaped the concept of production design practice. In the case study referring to my work as a designer, I intend to evaluate the schemas used in the spatialization process in the context of Embodied Simulation Theory (EST) and Conceptual Metaphor Theory (CMT). Here, I propose the idea of a dynamic staging scenario that indicates how cinematic movement – especially the action of the scene and the movement of the camera onset – is considered in spatialization. With the discussion, I conduct a design analysis with which the properties of the space can be evaluated based on the concepts of image schema, primary metaphor, and conceptual metaphor.